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Habituation to Pseudo-Ambient Vibrotactile Patterns for Remote Awareness

机译:用于远程意识的伪环境振动模式的习惯

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Habituation is a key aspect of the human sensory processing system. This includes the sense of touch, since it allows our skin receptors to be constantly stimulated, yet largely ignored until something of interest occurs or we consciously focus our attention on the sensations and their meanings. This "ambience" is largely lacking in mobile and wearable systems today, as jarring notifications clamor for our attention. Yet, there are few longitudinal, in-the-wild studies that explore whether and how users can habituate to new ongoing haptic stimuli, especially in practical applications. We report on a three-week in-the-wild study with each participant wearing a vibrotactile device throughout every day. The device rendered two brief vibrotactile pulses every 20 seconds, and varied their durations based on a linked partner's current activity. Some participants had little difficulty acclimating to the system from the very beginning, but practically all expressed at least some days of annoyance/distraction within the first week. Despite considerable variation among participants, we find a significant drop in both annoyance and distraction over the multiple weeks of the study. A clear majority no longer report annoyance or distraction by the end of the experiment, indicating habituation.
机译:习惯是人类感官加工系统的关键方面。这包括触感感,因为它允许我们的皮肤受体不断受到刺激,但在很大程度上忽略了兴趣发生或者我们有意识地将注意力集中在感觉和他们的意义上。这种“氛围”在很大程度上缺乏移动和可穿戴系统的系统,因为跳跃通知吵闹声称我们的注意力。然而,很少有纵向,在野外的研究中,探索用户是否能够习惯新的持续触觉刺激,特别是在实际应用中。我们在每天佩戴振动触觉装置的每个参与者的一个三周内的野外研究报告。该设备每20秒呈现两个短暂的振动脉冲,并根据链接的合作伙伴的当前活动改变它们的持续时间。一些参与者从一开始就适应了系统,但实际上所有人都在第一周内至少表达了一些烦恼/分心的日子。尽管参与者之间存在相当大的变化,但我们在研究的多周内发现烦恼和分心的显着下降。明确的多数不再在实验结束时报告烦恼或分心,表明习惯。

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