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Haptic and audio displays for augmented reality tourism applications

机译:用于增强现实旅游应用的触觉和音频显示器

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Augmented Reality (AR) technology has potential for supporting applications such as tourism. However, non-visual interaction modalities are undervalued and underused in AR tourism applications. Visual displays are ineffective or inappropriate in some situations such as in strong sunlight or when walking or driving. Meanwhile, non-visual modalities are becoming increasingly important in mobile user experiences. In this paper, two non-visual interaction modalities, haptic display and audio display, and their combination are evaluated in representing tourism information to users with a mobile phone. An experimental evaluation was conducted with different tourism information presented by haptic display, audio display and both, with 3 different rhythms and 3 levels of amplitude. The results show a main effect of interaction modality, with identification rate highest for information represented in the combined Haptic-Audio display at 86.7%, while no significant effect was found for rhythm or amplitude alone. Qualitative data from the participants indicated that, across all interaction modalities, different levels of amplitude were more difficult to distinguish than different rhythms or different combinations of rhythm and amplitude.
机译:增强现实(AR)技术具有支持旅游业等应用的潜力。但是,非视觉交互方式在AR旅游应用中被低估和使用不足。在某些情况下,例如在强烈的阳光下或步行或开车时,视觉显示无效或不合适。同时,非视觉形式在移动用户体验中变得越来越重要。在本文中,评估了两种非视觉交互方式,即触觉显示和音频显示,以及它们的组合,以便用手机向用户表示旅游信息。通过触觉显示,音频显示和两者同时显示的不同旅游信息,以及3种不同的节奏和3种振幅水平,进行了实验评估。结果显示了交互方式的主要影响,在组合的触觉音频显示中所代表的信息的识别率最高,为86.7%,而单独的节奏或振幅则没有明显的影响。来自参与者的定性数据表明,在所有交互方式中,振幅的不同级别要比不同的节奏或节奏和振幅的不同组合更难区分。

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