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A Generic Architecture for Quickly-Deployable, Flexible, Scenario-Oriented Serious Games

机译:一种用于快速部署,灵活,方案导向的严重游戏的通用架构

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Serious gaming can be used in system engineering design processes, in the pre-inception phase, where investment scenarios are explored in game sessions with stakeholders. However, scant knowledge exist in the literature about how to design this kind of games. Based on the experience of three consecutive phases of game development for infrastructure projects in biogas, local wind energy and LNG refuelling infrastructures, a generic architecture was developed and made explicit as design knowledge. This paper outlines the architecture, offers insights about its application, and explains how the validation of this knowledge takes place.
机译:在制度工程设计过程中,在成立前阶段可以使用严重的游戏,其中在与利益相关者的游戏会话中探讨了投资方案。然而,关于如何设计这种游戏的文献中存在很少的知识。根据沼气,当地风能和液化天然气加油基础设施的基础设施项目三个连续三个阶段的经验,开发了一架通用架构,并明确成为设计知识。本文概述了架构,为其应用提供了解,并解释了如何发生这种知识的验证。

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