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Effective sampling-driven performance tools for GPU-accelerated supercomputers

机译:适用于GPU加速的超级计算机的有效采样驱动性能工具

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Performance analysis of GPU-accelerated systems requires a system-wide view that considers both CPU and GPU components. In this paper, we describe how to extend system-wide, sampling-based performance analysis methods to GPU-accelerated systems. Since current GPUs do not support sampling, our implementation required careful coordination of instrumentation-based performance data collection on GPUs with sampling-based methods employed on CPUs. In addition, we also introduce a novel technique for analyzing systemic idleness in CPU/GPU systems. We demonstrate the effectiveness of our techniques with application case studies on Titan and Keeneland. Some of the highlights of our case studies are: 1) we improved performance for LULESH 1.0 by 30%, 2) we identified a hardware performance problem on Keeneland, 3) we identified a scaling problem in LAMMPS derived from CUDA initialization, and 4) we identified a performance problem that is caused by GPU synchronization operations that suffer delays due to blocking system calls.
机译:GPU加速系统的性能分析需要在系统范围内同时考虑CPU和GPU组件的视图。在本文中,我们描述了如何将基于系统的基于采样的性能分析方法扩展到GPU加速的系统。由于当前的GPU不支持采样,因此我们的实现要求将GPU上基于仪器的性能数据收集与CPU上使用的基于采样的方法进行仔细协调。此外,我们还介绍了一种用于分析CPU / GPU系统中的系统空闲的新颖技术。我们通过在Titan和Keeneland上的应用案例研究证明了我们技术的有效性。我们的案例研究的一些重点是:1)我们将LULESH 1.0的性能提高了30%,2)我们在Keeneland上发现了硬件性能问题,3)我们在从CUDA初始化派生的LAMMPS中确定了缩放问题,以及4)我们发现了由GPU同步操作引起的性能问题,该操作由于阻塞系统调用而遭受延迟。

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