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A Unified Rolling Shutter and Motion Blur Model for 3D Visual Registration

机译:用于3D视觉配准的统一滚动快门和运动模糊模型

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摘要

Motion blur and rolling shutter deformations both inhibit visual motion registration, whether it be due to a moving sensor or a moving target. Whilst both deformations exist simultaneously, no models have been proposed to handle them together. Furthermore, neither deformation has been considered previously in the context of monocular full-image 6 degrees of freedom registration or RGB-D structure and motion. As will be shown, rolling shutter deformation is observed when a camera moves faster than a single pixel in parallax between subsequent scan-lines. Blur is a function of the pixel exposure time and the motion vector. In this paper a complete dense 3D registration model will be derived to account for both motion blur and rolling shutter deformations simultaneously. Various approaches will be compared with respect to ground truth and live real-time performance will be demonstrated for complex scenarios where both blur and shutter deformations are dominant.
机译:运动模糊和滚动快门变形都禁止视觉运动登记,无论是由于移动的传感器还是移动目标。虽然两个变形同时存在,但是没有提出模型来处理它们。此外,之前在单眼全图6度的自由度登记或RGB-D结构和运动的背景下,既没有考虑变形。如将所示,当相机在随后的扫描线之间的视差中的单个像素上移动时,观察到滚动快门变形。模糊是像素曝光时间和运动矢量的函数。在本文中,将导出完整的密集3D注册模型,以考虑运动模糊和同时滚动快门变形。将与地面真理进行比较各种方法,并将对体育场景进行展示实时实时性能,其中模糊和快门变形都是显性的。

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