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Visualization of virtual reality neurological motor rehabilitation of the upper limb — A systematic review

机译:上肢虚拟现实神经运动康复的可视化-系统评价

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Most virtual rehabilitation environments rely on visual feedback. However, little is known on the optimum characteristics of these feedbacks. Here, we present first results of a systematic literature review to assess and compare visual feedback types in virtual reality (VR) based neurological motor rehabilitation of the upper limb. Overall we identified 104 relevant publications. Within these some applied multiple visual feedback types. We found six main visualization groups: Avatar Feedback (N=52), Augmented Reality Feedback (N=16), Abstract Feedback (N=40), Tracking Feedback (N=13), Performance Evaluation Feedback (N=2), and Combined Feedback (N=7). However, there is insufficient evidence for the choice of a specific visual feedback in relation to motor outcome. Thus, further research is necessary.
机译:大多数虚拟康复环境都依赖视觉反馈。但是,对于这些反馈的最佳特性知之甚少。在这里,我们提出系统的文献综述的第一个结果,以评估和比较基于虚拟现实(VR)的上肢神经运动康复的视觉反馈类型。总体而言,我们确定了104种相关出版物。在这些方法中,应用了多种视觉反馈类型。我们发现了六个主要的可视化组:阿凡达反馈(N = 52),增强现实反馈(N = 16),抽象反馈(N = 40),跟踪反馈(N = 13),性能评估反馈(N = 2)和组合反馈(N = 7)。但是,没有足够的证据来选择与运动结果相关的特定视觉反馈。因此,有必要进行进一步的研究。

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