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Enriching Texture Analysis with Semantic Data

机译:利用语义数据丰富纹理分析

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We argue for the importance of explicit semantic modelling in human-centred texture analysis tasks such as retrieval, annotation, synthesis, and zero-shot learning. To this end, low-level attributes are selected and used to define a semantic space for texture. 319 texture classes varying in illumination and rotation are positioned within this semantic space using a pair wise relative comparison procedure. Low-level visual features used by existing texture descriptors are then assessed in terms of their correspondence to the semantic space. Textures with strong presence of attributes connoting randomness and complexity are shown to be poorly modelled by existing descriptors. In a retrieval experiment semantic descriptors are shown to outperform visual descriptors. Semantic modelling of texture is thus shown to provide considerable value in both feature selection and in analysis tasks.
机译:我们认为显式语义建模在以人为中心的纹理分析任务(如检索,注释,合成和零击学习)中的重要性。为此,选择低级属性并将其用于定义纹理的语义空间。使用成对的相对比较程序将照明和旋转变化的319个纹理类别定位在此语义空间内。然后根据现有纹理描述符所使用的低级视觉特征与语义空间的对应关系进行评估。具有强烈表示随机性和复杂性的属性的纹理显示,现有描述符的建模效果很差。在检索实验中,语义描述符的表现优于视觉描述符。因此,纹理的语义建模显示出在特征选择和分析任务中都具有可观的价值。

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