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Relative Volume Constraints for Single View 3D Reconstruction

机译:单视图3D重建的相对体积约束

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We introduce the concept of relative volume constraints in order to account for insufficient information in the reconstruction of 3D objects from a single image. The key idea is to formulate a variational reconstruction approach with shape priors in form of relative depth profiles or volume ratios relating object parts. Such shape priors can easily be derived either from a user sketch or from the object's shading profile in the image. They can handle textured or shadowed object regions by propagating information. We propose a convex relaxation of the constrained optimization problem which can be solved optimally in a few seconds on graphics hardware. In contrast to existing single view reconstruction algorithms, the proposed algorithm provides substantially more flexibility to recover shape details such as self-occlusions, dents and holes, which are not visible in the object silhouette.
机译:我们引入相对体积约束的概念,以便在从单个图像重建3D对象时考虑到信息不足的问题。关键思想是用形状先验来拟定一种变分重构方法,其形式是与对象部分有关的相对深度轮廓或体积比。这样的形状先验可以很容易地从用户草图或图像中对象的阴影轮廓导出。他们可以通过传播信息来处理纹理或阴影对象区域。我们提出了约束优化问题的凸松弛,可以在几秒钟内在图形硬件上最佳地解决该问题。与现有的单视图重建算法相比,所提出的算法提供了更大的灵活性来恢复形状细节,例如在物体轮廓中不可见的自我遮挡,凹痕和孔洞。

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