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Multi-touch Based Standard UI Design of Car Navigation System for Providing Information of Surrounding Areas

机译:用于提供周围区域信息的汽车导航系统基于多点触摸的标准UI设计

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Recognizing current location and surrounding areas is one of the default tasks to utilize car navigation systems. Due to the information and communication technologies, features in in-vehicle navigation systems are getting complicated and require more drivers' visual attention. This research aims to develop UI design for enhancing drivers' performance in the situation of recognizing and exploring surrounding areas with car navigation systems. In order to make drivers' eyes on the road, a standard feature definition and efficient operation methods are required. First of all, standard features are defined by analyzing top-selling navigation systems in Korean market. Drivers' can get route guidance from their in-vehicle system and personal handheld devices. However, the differences amongst the systems make drivers confused and waste time. The development of standard features of car navigation systems can reduce drivers' cognition load. Secondly, multi-touch interaction methods and drivers' behaviors are investigated in order to develop basic rationale to introduce multi-touch operation to a car navigation system. Current systems in market except smart applications adopt tactile and single-touch based interaction methods. These methods require more visual workload than multi-touch based methods in certain cases. User research has been conducted in tandem with researches of standard features and multi-touch interaction to figure out problems and their needs regarding to exploring surrounding areas in relation to current location. As results of this research, TF (Task Flows) of a multi-touch based standard UI design is suggested. The UI design can offer more values to drivers in terms of the amount of information with efficient and less eyes-on-the-system operations.
机译:识别当前位置和周围区域是利用汽车导航系统的默认任务之一。由于信息和通信技术的原因,车载导航系统中的功能变得越来越复杂,需要驾驶员更多的注意力。这项研究旨在开发UI设计,以在使用汽车导航系统识别和探索周围区域的情况下提高驾驶员的性能。为了使驾驶员在道路上看得见眼,需要标准的特征定义和有效的操作方法。首先,通过分析韩国市场上最畅销的导航系统来定义标准功能。驾驶员可以从其车载系统和个人手持设备中获取路线指引。但是,系统之间的差异使驾驶员感到困惑并浪费时间。汽车导航系统标准功能的开发可以减少驾驶员的认知负担。其次,研究了多点触摸交互方法和驾驶员的行为,以开发将多点触摸操作引入汽车导航系统的基本原理。市场上除了智能应用程序以外的当前系统都采用基于触觉和单触的交互方法。在某些情况下,这些方法比基于多点触摸的方法需要更多的视觉工作量。用户研究与标准功能和多点触摸交互的研究一起进行,以找出与探索与当前位置有关的周围区域时遇到的问题及其需求。作为这项研究的结果,提出了基于多点触摸的标准UI设计的TF(任务流)。 UI设计可以通过高效且较少的系统操作为驾驶员提供更多信息方面的价值。

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