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A Bio-Inspired Architecture of a Motor System for Virtual Creatures: Reverse Engineering of the Human Hand for the Creation of a LEGO Mindstorms(TM) Robotic Hand

机译:用于虚拟生物的电机系统的受生物启发的体系结构:用于创建LEGO Mindstorms(TM)机器人手的人手反向工程

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This paper presents a LEGO MindstormsTM model of a inspired human hand, which is able to grasp things in a similar way that us humans do. The hand is controlled by a cognitive architecture that recreates the functionality of a bio-inspired motor system, that is, a set of software structures that mimic the behavior of parts of the central nervous system that are involved in the execution, planning and coordination of movements. The movement of the robotic hand is achieved through motor commands that are sent to the actuators, which in this case are recreations of the human muscles and tendons by means of servo motors and nylon thread. The main advantages of this approach are the realization of real-time motion, the architecture of the motor system is independent of the hardware or software, and the high scalability of the system due to the bio-inspired cognitive architecture.
机译:本文介绍了乐高MindstormsTM模型,该模型具有启发性的人类手掌,它能够以类似于人类的方式抓握事物。手是由认知体系结构控制的,该体系结构可重新创建生物启发性运动系统的功能,即一组软件结构,这些软件结构模仿参与执行,计划和协调的中枢神经系统各部分的行为。动作。机械手的运动是通过发送到执行器的电机命令来实现的,在这种情况下,这是通过伺服电机和尼龙线对人体肌肉和肌腱的重新娱乐。这种方法的主要优点是实时运动的实现,电机系统的体系结构独立于硬件或软件,以及由于受到生物启发的认知体系结构而具有的高可伸缩性。

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