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Efficient parallel volume rendering of large-scale adaptive mesh refinement data

机译:大规模自适应网格细化数据的高效并行体绘制

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Adaptive Mesh Refinement is a popular approach for allocating scarce computing resources to the most important portions of the simulation domain. This approach implies spatial compression and the large simulation sizes which necessitate it. We present a novel, cluster- and GPU-parallel rendering scheme for AMR data, which is built on previous work in the GPU ray casting of AMR data. Our approach utilizes the existing AMR structure to subdivide the problem into convexly-bounded chunks and perform static load-balancing. We take advantage of data locality within chunks to interpolate directly between blocks without the need to store ghost cells on the interior boundaries. We also present a novel block decomposition method, and analyze its performance against two alternative methods. Finally, we examine the interactivity of our renderer for multiple datasets, and consider its scalability across a large number of GPUs.
机译:自适应网格细化是一种流行的方法,用于将稀缺的计算资源分配给仿真域的最重要部分。这种方法意味着需要进行空间压缩和较大的仿真尺寸。我们提出了一种新颖的AMR数据群集和GPU并行渲染方案,该方案基于AMR数据的GPU射线投射的先前工作。我们的方法利用现有的AMR结构将问题细分为凸边界块并执行静态负载平衡。我们利用块中的数据局部性,直接在块之间进行插值,而无需在内部边界上存储幻像单元。我们还提出了一种新颖的块分解方法,并针对两种替代方法分析了其性能。最后,我们检查渲染器对于多个数据集的交互性,并考虑其在大量GPU上的可伸缩性。

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