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Terrain mapping for off-road Autonomous Ground Vehicles using rational B-Spline surfaces and stereo vision

机译:使用有理B样条曲面和立体视觉的越野自动地面车辆地形图

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Autonomous Ground Vehicles designed for extreme environments (e.g mining, constructions, defense, exploration applications) require a reliable estimation of terrain traversability, in terms of both terrain slope and obstacles presence. In this paper we present a new technique to build, in real time and only from a 3D points cloud, a dense terrain elevation map able to: 1) provide slope estimation; 2) provide a reference for segmenting points into terrain's inliers and outliers, to be then used for obstacles detection. The points cloud is first smartly sampled into a 2.5 grid map, then samples are fitted into a rational B-Spline surface by means of re-weighted least square fitting and equalization. To meet an extensive range of extreme off-road scenarios, no assumptions on vehicle pose are made and no road infrastructure or a-priori knowledge about terrain appearance and shape is required. The algorithm runs in real time; it has been tested on one of VisLab's AGVs using a modified SGM-based stereo system as 3D data source.
机译:专为极端环境(例如采矿,建筑,防御,勘探应用)设计的自动地面车辆需要根据地形坡度和障碍物的存在来可靠地估计地形的可穿越性。在本文中,我们提出了一种新技术,可以仅从3D点云实时构建密集的地形高程图,该图可以:1)提供坡度估计; 2)为将点划分为地形的离群值和离群值提供参考,然后将其用于障碍物检测。首先将点云聪明地采样到2.5网格图中,然后通过重新加权最小二乘拟合和均衡将样本拟合到有理B样条曲面中。为了满足各种极端的越野情况,无需对车辆的姿势做出任何假设,也不需要道路基础设施或有关地形外观和形状的先验知识。该算法实时运行;它已经在VisLab的一款AGV上进行了测试,并使用了基于SGM的改良立体声系统作为3D数据源。

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