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Getting used to or growing annoyed: How perception thresholds and acceptance of frame freezing vary over time in 3D video streaming

机译:习惯于或生长恼火:如何感知阈值和接受帧冻结在3D视频流中随着时间的变化而变化

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In recent years, HTTP video streaming has become a dominant technology for multimedia content consumption. Frame freezing occurring in the video stream is considered one of the key factors affecting the perceptual visual quality at the client side. In this paper we provide an analysis of how frame freezing in 3D video streams is observed over time, addressing the question whether the user starts tolerating freezes or gets irritated by them. The amount of Temporal Information of the video sequences is taken into consideration, since significant differences between adjacent frames can increase the detectability of freezing.
机译:近年来,HTTP视频流已成为多媒体内容消费的主导技术。在视频流中发生的帧冻结被认为是影响客户端感知视觉质量的关键因素之一。在本文中,我们提供了对随着时间的推移观察到3D视频流中冻结的帧冻结的分析,解决了用户是否开始容忍冻结或被它们刺激。考虑视频序列的时间信息量,因为相邻帧之间的显着差异可以增加冻结的可检测性。

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