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Image Recognition on Rupiah Currency using Augmented Reality for Learning Media

机译:基于学习媒体增强现实的卢比货币图像识别

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The use of technology in learning media has been widely used. One of the technologies that can be used to support the learning process is Augmented Reality technology. So far, the way of working done in Augmented Reality is by scanning a marker that is made specifically to be able to bring up scanned information. Therefore, a design was made to create an Augmented Reality application that does not require a special marker but simply by utilizing existing objects, in this case using banknotes in rupiah currency and then displaying information about the images contained in the banknotes. The results of the study indicate that the application can run, and can help in learning the introduction of currency and culture according to the images contained in the banknotes.
机译:技术在学习媒体中的应用已被广泛使用。可用于支持学习过程的技术之一是增强现实技术。到目前为止,增强现实的工作方式是扫描一个专门用来显示扫描信息的标记。因此,设计了一个增强现实应用程序,它不需要特殊的标记,只需要利用现有的对象,在这种情况下,使用卢比货币的钞票,然后显示钞票中包含的图像信息。研究结果表明,该应用程序可以运行,并且可以根据纸币中包含的图像帮助学习货币和文化的介绍。

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