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A study on emotion recognition from body gestures using Kinect sensor

机译:用Kinect传感器对身体手势的情感识别研究

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This novel work is aimed at the study of emotion recognition from gestures using Kinect sensor. The Kinect sensor along with Software Development Kit (SDK) generates the human skeleton represented by 3-dimensional coordinates corresponding to twenty body joints. Using the co-ordinates of eleven such joints from the upper body and the hands, a set of nine features based on the distances, accelerations and angles between the different joints have been extracted. These features are able to uniquely identify gestures corresponding to five basic human emotional states, namely, ‘Anger’, ‘Fear’, ‘Happiness’, ‘Sadness’ and ‘Relaxation’. The goal of the proposed system is to classify an emotion based on body gesture. A comparison of classification using binary decision tree, ensemble decision tree, k-nearest neighbour, support vector machine with radial basis function kernel and neural network classifier based on back-propagation learning is made, in terms of average classification accuracy and computation time. A high overall recognition rate of 90.83% is obtained from the ensemble decision tree.
机译:这部新颖的工作旨在使用Kinect传感器从手势的情感识别研究。 Kinect传感器以及软件开发套件(SDK)产生由对应于20个身体关节的三维坐标表示的人骨架。利用来自上半身和手中的11个这样的接头的坐标,基于距离,加速度和不同关节之间的距离,加速度和角度的一组九个特征。这些特征能够唯一地识别对应于五个基本人类情绪状态的手势,即“愤怒”,“恐惧”,“幸福”,“悲伤”和“放松”。拟议系统的目标是根据身体姿态对情感进行分类。在平均分类精度和计算时间方面,使用二进制决策树,集合决策树,k最近邻居支持向量机和基于反传播学习的神经网络分类器的支持向量机的比较。从集合决策树获得了90.83%的高总识率。

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