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Singular analysis of a multi-agent, turn-constrained, defensive game

机译:多助剂,变成受限制,防守游戏的奇异分析

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We examine a two-team, differential game, which models an active target defense scenario. One team represents an attacking force and consists of a single Attacker. The opposing team represents a defensive force consisting of a high-value Target and a mobile Defender. The Attacker strives to get as close to the Target as possible before it is intercepted by the Defender. Conversely, the defensive team attempts to maneuver so that the Defender intercepts the Attacker as far from the Target as possible. The Attacker and Target move with simple motion, while the Defender has a constrained turn rate. We discuss two types of singular surfaces that appear within the equilibrium solution of this game, namely the universal surface and the dispersal surface. Several numerical examples are presented to illustrate the characteristics of the equilibrium solutions that interact with these surfaces.
机译:我们研究了一个二手差异游戏,它模拟了一个主动目标防御情景。一支球队代表攻击力,包括一个攻击者。对方团队代表了一种由高价值目标和移动后卫组成的防御力。攻击者在防守者拦截之前,攻击者尽可能接近目标。相反,防守团队试图操纵,使防守者尽可能远离目标。攻击者和目标随着简单的运动而移动,而防守者具有约束的转速。我们讨论了两种类型的奇异表面,这些奇异表面出现在该游戏的平衡溶液中,即通用表面和分散表面。提出了几个数值示例以说明与这些表面相互作用的平衡溶液的特性。

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