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Techniques for modelling and training multimedia expressive talking heads

机译:用于建模和培训多媒体表现型谈话头的技术

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This paper describes methods for modelling and training emotional talking heads of virtual actors suitable for computer animated movies and other applications. Models, which can be used to generate and to combine emotional expressions, visual speech, and facial gestures according to a script specifying high-level attributes, are initially presented. The advantage of such techniques is the ability to automatically generate emotional visual speech of synthetic talking faces in a more user-friendly manner with the aid of high level scripts and parameters. The latter sections of the paper present an overview of a virtual actor system, designed to automate some of these animation tasks. An expert system using a fuzzy knowledge-based control system is used to realize the automated system. Fuzzy linguistic rules are used to give virtual actors knowledge of the appropriate emotions and gestures to use in different situations of a synthetic movie. Theories of emotion, personality, dialogue, and acting, as well as empirical evidence are incorporated into the knowledge bases to produce convincing results.
机译:本文介绍了适用于计算机动画电影和其他应用的虚拟演员的情感谈话头部的建模和培训的方法。最初呈现可用于生成和组合根据指定高级属性的脚本的情绪表达,视觉语音和面部手势的模型。这种技术的优点是能够在高级脚本和参数的帮助下以更用户友好的方式自动生成综合谈话面的情绪视觉语音。本文的后一部分概述了虚拟演员系统,旨在自动化这些动画任务中的一些。使用模糊知识的控制系统的专家系统用于实现自动化系统。模糊语言规则用于给予虚拟演员的知识,以在合成电影的不同情况下使用的适当情绪和手势。情感,人格,对话和行为的理论,以及经验证据纳入知识库,以产生令人信服的结果。

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