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Techniques for modelling and training multimedia expressive talking heads

机译:建模和训练多媒体表情说话者的技术

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This paper describes methods for modelling and training emotional talking heads of virtual actors suitable for computer animated movies and other applications. Models, which can be used to generate and to combine emotional expressions, visual speech, and facial gestures according to a script specifying high-level attributes, are initially presented. The advantage of such techniques is the ability to automatically generate emotional visual speech of synthetic talking faces in a more user-friendly manner with the aid of high level scripts and parameters. The latter sections of the paper present an overview of a virtual actor system, designed to automate some of these animation tasks. An expert system using a fuzzy knowledge-based control system is used to realize the automated system. Fuzzy linguistic rules are used to give virtual actors knowledge of the appropriate emotions and gestures to use in different situations of a synthetic movie. Theories of emotion, personality, dialogue, and acting, as well as empirical evidence are incorporated into the knowledge bases to produce convincing results.
机译:本文介绍了用于建模和训练适用于计算机动画电影和其他应用程序的虚拟演员的情感说话者头部的方法。首先介绍了可用于根据指定高级属性的脚本生成和组合情感表达,视觉语音和面部手势的模型。这种技术的优点是能够借助高级脚本和参数以更加用户友好的方式自动生成合成人脸的情感视觉语音。本文的后半部分概述了虚拟演员系统,该系统旨在自动执行其中的某些动画任务。使用基于模糊知识的控制系统的专家系统来实现自动化系统。模糊语言规则用于为虚拟演员提供有关在合成电影的不同情况下使用的适当情绪和手势的知识。情感,人格,对话和行为的理论以及经验证据被纳入知识库,以产生令人信服的结果。

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