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3D modeling by the masses: A mobile app for modeling buildings

机译:大众进行3D建模:用于建筑物建模的移动应用程序

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Knowledge of the 3D geometry of large urban buildings and surrounding structures is important in indoor navigation applications, emergencies, and evacuation response. Visual representations of the 3D geometry can be useful to users navigating unfamiliar buildings. The traditional methods of constructing 3D models from CAD drawings or GIS systems are prone to error, difficult to modify in a timely manner, can easily become out-of-date, and are not scalable. We exploit the power of current mobile devices (smartphones, tablets) and their 3D graphics rendering capabilities to present a mobile application that uses crowdsourcing to build 3D models of large buildings and urban structures. Our system is based on a client-server architecture, where users of a mobile application create, submit, and vote on 3D models of building components; the server collects and uses votes pertaining to accuracy and completion of a model to determine if an object may be approved. We describe preliminary results from using the system on a floor of an academic building and propose its deployment and demonstration during Percom 2013 for mapping the conference venue by meeting participants.
机译:大型城市建筑物和周围结构的3D几何知识对于室内导航应用,紧急情况和疏散响应非常重要。 3D几何图形的可视化表示对于在不熟悉的建筑物中导航的用户很有用。从CAD图纸或GIS系统构建3D模型的传统方法容易出错,难以及时修改,很容易过时且不可扩展。我们利用当前移动设备(智能手机,平板电脑)的强大功能及其3D图形渲染功能来展示一种移动应用程序,该应用程序使用众包构建大型建筑物和城市结构的3D模型。我们的系统基于客户端-服务器架构,其中移动应用程序的用户可以创建,提交建筑部件的3D模型并对其进行投票;服务器收集并使用与模型的准确性和完成有关的投票,以确定是否可以批准某个对象。我们描述了在教学楼的地板上使用该系统的初步结果,并提出了在Percom 2013期间部署和演示该系统的方法,以供与会人员绘制会议场地图。

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