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Capturing Desired Attributes of a Dynamic Airspace Design Method

机译:捕获动态空域设计方法的所需属性

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From 2007 to 2010, six airspace design methods were developed by NASA with the goal of dynamically changing sector boundaries to reduce imbalances between air traffic demand and control capacity. These airspace design methods were evaluated in either or both fast-time and human-in-the-loop air traffic simulations. Whereas all of the six airspace design methods share a common goal - to reduce demand and capacity imbalances by redrawing sector boundaries - each method uses a different approach to achieve this goal. The objective of this paper is to capture desired attributes of a dynamic airspace design method. That is, using the previous simulations' data, identify attributes from the six methods that increase air traffic system benefit and generate airspace designs that are acceptable to air traffic controllers. The intent of this paper is not to specify a particular airspace design method. Rather, the intent is to compile a list of desired attributes of a consolidated airspace design method that may be implemented in the future for further evaluation and development. Results show that the system benefit and the controller acceptance level of redrawn airspace boundaries increased most with attributes that enhanced the output sectors' alignment to the direction of traffic flow. They are clean-sheet followed by local-improvement redrawing approach, aircraft count and sector design cost function base, and modified topology from the input airspace. Another attribute, implicit output sector number specification, increased the system benefit when compared to explicit specification.
机译:从2007年到2010年,美国宇航局开发了六种空域设计方法,其目的是动态改变部门边界,以减少空中交通需求与控制能力之间的不平衡。这些空域设计方法是在快速时间仿真和在环空中交通仿真中进行评估的。六种空域设计方法都有一个共同的目标-通过重新绘制部门边界来减少需求和容量失衡-每种方法都使用不同的方法来实现此目标。本文的目的是捕获动态空域设计方法的所需属性。也就是说,使用先前的模拟数据,从增加空中交通系统收益的六种方法中识别属性,并生成空中交通管制员可以接受的空域设计。本文的目的不是指定一种特定的空域设计方法。相反,其目的是汇编综合空域设计方法的期望属性列表,该方法可以在将来实施,以进行进一步的评估和开发。结果表明,重绘空域边界的系统优势和控制器接受程度的增加最大,其属性增强了输出扇区与交通流方向的一致性。它们是干净的表,然后是局部改进的重绘方法,飞机数量和部门设计成本函数库,以及从输入空域修改的拓扑。与显式规范相比,另一个属性,即隐式输出扇区号规范,增加了系统收益。

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