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A Systematic Approach to Training for Ground Segment using Tasks and Scenarios: Application to PICARD satellite

机译:使用任务和方案训练地面部分的系统方法:在PICARD卫星上的应用

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Usability has been identified as one of the most critical and most difficult nonfunctional requirement for software systems as reported in ~(18). Without adequate account for user needs, user requirements and lack of input overall cost of software development might exceed 100% as demonstrated by a detailed study over 8000 project in 382 companies. However, beyond the classical 3 factors of usability (as defined in ~(12)) namely efficiency, effectiveness and satisfaction, their integration within the development process of software systems remains a research question not answered by standards or regulation authorities. This paper presents such a development process and its application to the development of large scale interactive systems such as satellite ground segments. It integrates critical characteristics such as iteration, formal description techniques, operators tasks description, prototyping and training design to support in a systematic way the fundamental principles of User Centered Design (UCD).
机译:如〜(18)中所述,可用性已被确定为软件系统最关键,最困难的非功能性需求之一。在382家公司的8000多个项目中进行的一项详细研究表明,如果没有充分考虑用户需求,用户需求和缺乏投入的软件开发总成本可能会超过100%。但是,除了经典的3个可用性因素(如〜(12)中定义的)即效率,有效性和满意度之外,它们在软件系统开发过程中的集成仍然是标准或监管机构尚未回答的研究问题。本文介绍了这种开发过程及其在大规模交互式系统(如卫星地面部分)开发中的应用。它集成了关键特性,例如迭代,形式描述技术,操作员任务描述,原型设计和培训设计,以系统方式支持以用户为中心的设计(UCD)的基本原理。

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