首页> 外文会议>International conference on artificial intelligence;ICAI 2011 >An Intelligent Othello Player Combining Machine Learning and Game Specific Heuristics
【24h】

An Intelligent Othello Player Combining Machine Learning and Game Specific Heuristics

机译:结合机器学习和游戏启发式的智能奥赛罗玩家

获取原文

摘要

In this paper we present an intelligent Othello game player that combines game-specific heuristics with machine learning techniques for move selection. Five game specific heuristics have been proposed; some of which can be generalized to fit other games. For machine learning techniques, the normal Minimax algorithm along with a custom variation is used as a base. Genetic algorithms and neural networks are applied to learn the static evaluation function. The game specific techniques (or a subset of) are to be executed first and if no move is found, Minimax is performed. All techniques, and several subsets of them, have been tested against three deterministic agents, one non-deterministic agent, and three human players of varying skill levels. The results show that the combined Othello player performs better in general. We present the study results on the basis of performance (percentage of games won), speed, predictability of opponent, and usage situation.
机译:在本文中,我们介绍了一个智能的Othello玩家,该玩家将特定于游戏的试探法与机器学习技术结合在一起,以选择动作。已经提出了五种特定于游戏的启发式方法;其中一些可以普遍适用于其他游戏。对于机器学习技术,将常规的Minimax算法以及自定义变体用作基础。应用遗传算法和神经网络学习静态评估函数。特定于游戏的技术(或其子集)将首先执行,如果未找到任何举动,则执行Minimax。所有技术,以及其中的一些子集,均已针对三种确定性因素,一种非确定性因素以及三名技能水平各异的人类参与者进行了测试。结果表明,合并后的奥赛罗球员总体表现更好。我们根据性能(获胜百分比),速度,对手的可预测性和使用情况来介绍研究结果。

著录项

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号