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Lighting spectra for the maximum colorfulness

机译:照明光谱带来最大的色彩感

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摘要

The advent of modern solid-state sources enabled almost any spectrum for lighting and a wide range of possibilities in color rendering. The quality of the lighting has been typically evaluated by the color rendering index which measures how much the colors of objects illuminated by the light under test look similar to those produced when the objects are illuminated by the daylight or a conventional incandescent light. On the other hand, how colorful or vivid the colors under the illumination are perceived is also an important quality to evaluate lighting. We investigated, computationally, the spectral profiles of the illumination that maximizes the theoretical limit of the perceivable object colors. A large number of metamers with various degree of smoothness were generated using the Schmitt's elements method at chromaticity points on and around the Planckian locus ranging from 2,222 K to 20,000 K. The general color rendering index (CRI) and MacAdam volumes in CIELAB color space were calculated for each metamer. The metamers maximizing the CRI had smoother spectra than the metamers maximizing the MacAdam volume. These results show that maximum colorfulness in nature can only be obtained with spectrally non-smooth illumination.
机译:现代固态光源的出现使几乎所有光谱的照明成为可能,并实现了色彩再现的广泛可能性。照明的质量通常已通过显色指数进行评估,该显色指数测量被测光照明的物体的颜色看上去与日光或常规白炽灯照明的物体所产生的颜色相似。另一方面,在照明下如何感知色彩的鲜艳或鲜艳也是评估照明的重要素质。我们以计算方式研究了使可感知物体颜色的理论极限最大化的照明光谱轮廓。使用Schmitt元素方法在普朗克轨迹及其周围从2,222 K到20,000 K范围内的色度点上生成了大量具有各种平滑度的同分异构体。CIELAB颜色空间中的一般显色指数(CRI)和MacAdam体积为计算每个同聚体。使CRI最大化的异构体比使MacAdam体积最大化的异构体具有更平滑的光谱。这些结果表明,自然界中最大的色彩只能通过光谱不平滑的照明获得。

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