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SLMeetingRoom: A model of environment to remote support meetings, oriented tasks with small groups for Second Life

机译:SLMeetingRoom:远程支持会议的环境模型,面向小组的“第二人生”任务

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3D virtual worlds are typically designed to reproduce the physical world, both in the features of the meeting place and also in how people interact with each other. We try to get a better understanding of technical and behavioral issues found in different meeting environments designed for collaborative work. From the problems that we have found, we proposed the SLMeetingRoom, as a model of environment for work meetings which is composed of a set of components to support basic working activities in Second Life. We also performed a pilot study under four different conditions of communication: face-to-face, videoconference, Second Life without the SLMeetingRoom and Second Life with the SLMeetingRoom. The pilot study pointed out that the SLMeetingRoom model is a promising environment according to the criteria: cognitive effort and sense of presence, however, for tasks completeness and participation level, we could not find statistical evidence to support our research hypotheses.
机译:3D虚拟世界通常旨在重现在会场的特征中的物理世界,也是人们如何互相互动。我们努力了解在不同的会议环境中发现的技术和行为问题,专为协作工作。从我们发现的问题,我们提出了SLMeetingRoom,作为工作会议的环境典范,由一组组件组成,以支持第二个生命中的基本工作活动。我们还在四个不同的通信条件下进行了试点研究:面对面,视频会议,第二次生命,没有SLMeetingRoom和Slemeet Thea的第二个生命。试点研究指出,根据标准,SLMeetingRoom模型是一个有前途的环境:认知努力和存在感,但是,对于任务完整性和参与水平,我们找不到统计证据来支持我们的研究假设。

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