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A low-cost human locomotion speed recognition for augmented virtual environments exploration

机译:用于增强虚拟环境探索的低成本人类运动速度识别

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This paper presents a novel and low-cost interface designed for real-time human locomotion speed recognition, which fits with the exploration of kinesthetic virtual environments (VE). According to the interface paradigm, the human locomotion recognition feeds VE navigation control. An experimental session has been organized in order to acquire acceleration data related to locomotion of 10 healthy subjects (men and women) aging between 23 and 35 years. A treadmill has been used to capture the velocity at which subjects were moving. Our system was designed to optimize classification performances in human locomotion speed recognition in real-time. The recognized human speed locomotion has been shown to enhance users' sensation of presence in the virtual environment. A simple scenario has been developed to assess the system functionality. The experiments carried out show that our system is excellent at classifying a wide range of human locomotion and can be used both in virtual and augmented reality (VR) environments for improved interaction.
机译:本文提出了一种新颖的,低成本的,用于实时人类运动速度识别的界面,该界面适合于对动觉虚拟环境(VE)的探索。根据界面范式,人体运动识别提供了VE导航控制。为了获取与10名年龄在23至35岁之间的健康受试者(男人和女人)的运动有关的加速度数据,组织了一次实验会议。跑步机已用于捕获对象移动的速度。我们的系统旨在实时优化人类运动速度识别中的分类性能。公认的人类速度运动已被证明可以增强用户在虚拟环境中的存在感。已经开发出一种简单的方案来评估系统功能。进行的实验表明,我们的系统擅长对各种各样的人类运动进行分类,并且可以在虚拟和增强现实(VR)环境中使用,以改善交互性。

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