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Hierarchically decomposing multi-agent system to accelerate group consensus

机译:分层分解多主体系统以加快团队共识

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Cooperative control of multi-agent system has been extensively discussed for groups with single-layer topology. This paper is unfolded from the problem of consensus and discusses how to decompose a single-layer topology into layers of connected subgraphs to improve the cooperative performance of group. A hierarchical decomposition algorithm is developed to split the topology into hierarchy. On the premise that each agent can only interact with its neighbors restricted by the original topology of system, performing consensus within the hierarchical structure obtained by our algorithm will yield the fastest convergence when compared with running consensus on original single-layer topology or other hierarchical structures. This paper also presents a connection between topological structure of group and the global performance in cooperative control.
机译:对于具有单层拓扑的组,已经广泛讨论了多智能体系统的协作控制。本文从共识问题出发,讨论了如何将单层拓扑分解为相连的子图的层,以提高组的协同性能。开发了层次分解算法,以将拓扑划分为层次。在每个代理只能与受系统原始拓扑限制的邻居交互的前提下,与在原始单层拓扑或其他层次结构上运行共识相比,在我们的算法所获得的层次结构中执行共识将产生最快的收敛。本文还提出了组的拓扑结构与合作控制中的全局性能之间的联系。

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