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Player tracking using prediction after intersection based particle filter for volleyball match video

机译:基于交叉点的粒子滤波器在排球比赛视频中使用预测的播放器跟踪

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Player tracking plays a key role in volleyball tactics analysis. Therefore, many tracking algorithms have been proposed to track and locate the players' positions. However, in a volleyball match, intersection of players wearing the same uniform occurs frequently. Conventional tracking algorithms can hardly handle such complicated situation with high accuracy. This paper proposes a prediction after intersection based Particle Filter to track players distinctively in intersection events of volleyball. As for likelihood models in the proposed particle filter, a labeling likelihood to distinguish each tracking object and a distance likelihood to prevent particles from concentrating in only one tracking object are employed. As for prediction models, two re-detection models, Crash Pattern Model (CPM) and Others Pattern Model (OPM), are used to detect each tracking object after intersection. Experimental results reveal that the proposed algorithm attains high tracking accuracy for various kinds of intersection scenes. The tracking accuracy of player using whole scenes of a volleyball match is around 80% while conventional method is only 30%.
机译:播放器跟踪在排球策略分析中发挥着关键作用。因此,已经提出了许多跟踪算法来跟踪和定位玩家的位置。然而,在排球比赛中,频繁发生佩戴相同均匀的玩家的交叉点。传统的跟踪算法几乎可以高精度地处理这种复杂的情况。本文提出了在基于交叉口的粒子滤波器之后的预测,以跟踪排球交叉事件中的播放器。关于所提出的颗粒滤光片中的似然模型,采用标记似然性来区分每个跟踪物体和距离似然性以防止仅在一个跟踪物体中集中粒子的距离似然。对于预测模型,两个重新检测模型,崩溃模式模型(CPM)和其他模式模型(OPM)用于在交叉点之后检测每个跟踪对象。实验结果表明,该算法为各种交叉场景达到了高的跟踪精度。使用排球匹配的整个场景的玩家的跟踪精度约为80%,而传统方法仅为30%。

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