【24h】

Accumulating Path Information in AODV for Ad-Hoc Network

机译:Ad-Hoc网络在AODV中累积路径信息

获取原文

摘要

An ad-hoc network is the cooperative engagement of collection of mobile nodes without the required intervention of any centralized access point or exiting infrastructure. The need for an efficient routing protocol in mobile ad hoc network is widely proclaimed. A lot of routing protocols have been proposed. They are categorized into three parts according to the way how their routing tables are constructed: Proactive or Table Driven (OLSR, DSDV), Reactive or On-Demand-Driven (DSR, AODV, TORA) and hybrid (ZRP). Ad-Hoc On-Demand Distance Vector Routing (AODV) is one of the most widely researched on-demand ad hoc routing Protocols. In this paper present modified ad-hoc On demand distance vector Routing mechanism (MAODV) for route discovery process of such ad-hoc networks. That mechanism modified route request and route reply packet format of route discovery. By accumulating this information, nodes can learn better amount of routing information to different destinations and reduced number of route discovery. Which are performs effectively in term of routing overhead and delay during high load. The performance of the protocol is evaluated by a simulation model under a variety of network conditions. Evaluation based on comparative study of MAODV with unmodified AODV was done using realistic parameters like Packet received, Average end to end delay, Average jitter, packet drop, Throughput, and energy consumption calculated by varying attributes of Number of Nodes and Pause Time. Implementation and simulations were performed in QualNet 5.0 simulator.
机译:Ad-hoc网络是移动节点集合的合作啮合,而无需任何集中式接入点或退出基础设施的所需干预。广泛地宣称对移动临时网络中有效路由协议的需要。已经提出了许多路由协议。它们根据所构建的路由表的方式分为三个部分:主动或表驱动(OLSR,DSDV),无功或按需驱动(DSR,AODV,TORA)和混合(ZRP)。 Ad-Hoc按需距离矢量路由(AODV)是最广泛研究的按需临时路由协议之一。在本文中,存在修改的ad-hoc对需求距离矢量路由机制(MAODV)的路由发现过程的路由发现过程。该机制修改了路由请求和路由reply packet格式的路由发现。通过累积此信息,节点可以将更好的路由信息​​从不同的目的地和减少的路由发现数量学习。在高负载期间,在路由开销和延迟期间有效地执行。协议的性能由各种网络条件下的仿真模型进行评估。基于MAODV与未修饰AODV的比较研究的评估是使用逼真的参数完成的,如分组,平均结束到终端延迟,平均抖动,分组丢弃,吞吐量,通过不同的节点属性和暂停时间来计算的能耗。在Qualnet 5.0模拟器中执行实现和仿真。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号