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Imagination: The third reality to the virtuality continuum

机译:想象力:虚拟连续性的第三个现实

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Both the art and science of the imagination have integral roles in defining compelling Mixed Reality (MR) experiences. In this paper we posit that the audience member's own imagination is an essential third kind of input in defining the full virtuality continuum for MR. It is traditionally accepted that there are two experiential inputs in MR incorporating a combination of stimuli of the real world as well as from virtual artifacts (typically from computers). Using a case study of a MemoryScape Prototype for the Maitland Holocaust Museum, we explore how, in addition to reality and augmented/virtual reality, imagination artistically and scientifically serves as an important third reality to the virtuality continuum to achieve the experience designer's intent for the audience's perception of MR experiences.
机译:想象力的艺术和科学都在定义引人入胜的混合现实(MR)体验中扮演着不可或缺的角色。在本文中,我们假定观众成员的想象力是定义MR的完整虚拟连续性时必不可少的第三种输入。传统上接受的是,MR中有两个经验输入,其中结合了现实世界以及虚拟工件(通常是计算机)的刺激。通过对梅特兰大屠杀博物馆的MemoryScape原型进行案例研究,我们探索了除现实和增强/虚拟现实之外,艺术和科学上的想象力如何作为虚拟连续体的重要第三现实,以实现体验设计师的意图。听众对MR体验的理解。

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