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A straight line generation algorithm based on line pixels

机译:基于线像素的直线生成算法

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摘要

This paper propose a straight line generation algorithm based on line pixels. This algorithm unlike traditional algorithms which can only generate one pixel each deviation calculation, but according to the start and end coordinates information, it can determine the number pixels of each line, and then fill them. The algorithm obtains pixel points of one line each time, which can quicken the speed of line generating; meanwhile the algorithm is simple and has high executing efficiency.
机译:本文提出了一种基于线像素的直线生成算法。该算法与传统算法不同,传统算法每次偏差计算只能生成一个像素,但是根据起点和终点坐标信息,它可以确定每行的像素数,然后填充它们。该算法每次获取一条线的像素点,可以加快生成线的速度;同时算法简单,执行效率高。

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