首页> 外文会议>2011 IEEE International Conference on Pervasive Computing and Communications Workshops >Reduce latency: The key to successful interactive remote rendering systems
【24h】

Reduce latency: The key to successful interactive remote rendering systems

机译:减少延迟:成功的交互式远程渲染系统的关键

获取原文

摘要

Remote rendering is considered as a general and effective approach to collaborate mobile devices and cloud computing services and deliver computation or network bandwidth intensive media content (e.g., 3D games, 3D video) to mobile devices. In this abstract, I propose my doctoral thesis research on interaction latency reduction for remote rendering systems. My work mainly focuses on how image based rendering techniques can be appropriately applied to reduce the interaction latency which is originally caused by network delay.
机译:远程渲染被认为是用于协作移动设备和云计算服务并向移动设备传递计算或网络带宽密集型媒体内容(例如3D游戏,3D视频)的通用且有效的方法。在此摘要中,我提出了有关减少远程渲染系统的交互延迟的博士论文研究。我的工作主要集中在如何适当地应用基于图像的渲染技术以减少最初由网络延迟引起的交互延迟。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号