首页> 外文会议>International conference on life system modeling and simulation;International conference on intelligent computing for sustainable energy and environment;LSMS 2010;ICSEE 2010 >Non-cooperative Game Model Based Bandwidth Scheduling and the Optimization of Quantum-Inspired Weight Adaptive PSO in a Networked Learning Control System
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Non-cooperative Game Model Based Bandwidth Scheduling and the Optimization of Quantum-Inspired Weight Adaptive PSO in a Networked Learning Control System

机译:网络学习控制系统中基于非合作博弈模型的带宽调度和量子启发式权重自适应PSO的优化

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In this paper, under a framework of Networked twolayer Learning Control Systems (NLCSs), optimal network scheduling is studied. Multi networked feedback control loops called subsystems in a NLCS share common communication media and therefore there is a competition for available bandwidth and data rate. A non-cooperative game(NG) model is first formulated for the problem studied. The existence and uniqueness of Nash Equilibrium point is proved. Subsequently, the utility function of subsystems is designed, taking account of both transmission data rate and control sampling period according to the feature of scheduling pattern and network control. Following this, a quantum-inspired weight adaptive particle swarm optimization algorithm is developed to obtain an optimal solution. Simulation results presented in the paper have demonstrated the effectiveness of the proposed theoretical approach and the algorithm developed.
机译:本文在网络双层学习控制系统(NLCS)的框架下,研究了最优网络调度。 NLCS中称为子系统的多网络反馈控制回路共享公共通信介质,因此在可用带宽和数据速率方面存在竞争。首先针对所研究的问题建立了非合作博弈(NG)模型。证明了纳什均衡点的存在性和唯一性。随后,根据调度模式和网络控制的特点,在考虑传输数据速率和控制采样周期的基础上,设计子系统的效用函数。此后,开发了一种基于量子启发的权重自适应粒子群优化算法,以获得最优解。本文给出的仿真结果证明了所提出的理论方法和所开发算法的有效性。

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