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Multi-Scale 3D Geological Digital Representation and Modeling Method Based on Octree Algorithm

机译:基于Octree算法的多尺度3D地质数字表示与建模方法

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The modeling and visualization for multi-scale 3D geology are challenging tasks, and are also the international research topics in the scientific research institutes, the engineering geology and mineral exploration consultancy service enterprises. Constructing method of 3D model can be divided into surface modeling method and solid modeling method, and its core is data structure. The geological object representation based on octree subdivision algorithm meets the demands of multi-scale data organization and geological body and multi-scale partitioning of property, at the same time, establishes the connections among various geological objects with space voxel, and lays the foundation for spatial analysis. Multi-level volume element coding based on Morton coding has established an association between space and property, so as to lay the foundation for the multi-dimensional analysis.
机译:多尺度3D地质学的建模和可视化是具有挑战性的任务,也是科研机构,工程地质学和矿物勘探咨询服务企业中的国际研究主题。 3D模型的构建方法可以分为表面建模方法和实体建模方法,其核心是数据结构。基于八叉树细分算法的地质对象表示满足了多尺度数据组织,地质主体和属性的多尺度划分的需求,同时建立了各种地质对象与空间体素的联系,为建立地质学基础奠定了基础。空间分析。基于Morton编码的多层次体元编码建立了空间与属性之间的联系,为多维分析奠定了基础。

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