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Methods of Improving Communications by a Life-Like Animated Pedagogical Agent

机译:仿生动画教学者改善交流的方法

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In this paper, we developed a procedure for producing head and face movements during speech by a virtual pedagogical agent by combining different voice recordings, different facial expressions and different head movement patterns. We then developed three experimental conditions to evaluate how the facial expressions and head movements contribute to learning experiences and outcomes. Results showed that facial expressions and head movements have great impact on studentȁ9;s impressions and engagement with the virtual pedagogical agent. Experimental results suggest that virtual pedagogical agent that produce natural head movements and appropriate facial expressions while narrating a story produce much more positive user experiences than virtual pedagogical agent that lack these behaviors.
机译:在本文中,我们通过组合不同的录音,不同的面部表情和不同的头部运动模式,通过虚拟教学剂在言语中产生头部和面部运动的过程。然后,我们开发了三种实验条件来评估面部表情和头部运动如何有助于学习经验和结果。结果表明,面部表情和头部运动对学生产生了很大的影响;对虚拟教学剂的印象和接触。实验结果表明,在叙述故事的情况下产生自然头部运动和适当的面部表情的虚拟教学剂,而不是缺乏这些行为的虚拟教学剂,产生更多的积极用户体验。

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