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Control of lumbar spine flexion-extension movement by PD controller and feedback linearization method

机译:PD控制器和反馈线性化方法控制腰椎屈伸运动

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The role of motor control in development of low back pain is subject of many researches both in theoretical and experimental fields. In this work flexion-extension movement of lumbar spine have been controlled by three different methods, including feedback linearization (FBL), PD control and their combinations. The model involves 7 links: 1 link for pelvis, 5 links for lumbar vertebrae and 1 link for trunk. Torque actuators have been used on each joint to make them follow desired trajectory. In linear control method, equations of motion have been linearized with respect to upright position and then control signals have been applied in the direction of eigenvectors. Robustness of each method against noises, sensory delay and parameters uncertainty have been investigated. Desired trajectory of each joint has been produced by Central Pattern Generators (CPGs), which was the subject of our previous work. The results show that PD controller in comparison with feedback linearization method is more robust in presence of noise and parameters uncertainty, but FBL controller is better when we have sensory delay. Combination of these methods leads to better control in all three simulations.
机译:运动控制在下腰痛发展中的作用是理论和实验领域的许多研究的主题。在这项工作中,腰椎的屈伸运动已通过三种不同的方法进行控制,包括反馈线性化(FBL),PD控制及其组合。该模型包括7个链接:1个链接用于骨盆,5个链接用于腰椎,1个链接用于躯干。在每个关节上都使用了扭矩执行器,以使它们遵循所需的轨迹。在线性控制方法中,已经将运动方程式相对于直立位置进行了线性化,然后在特征向量的方向上施加了控制信号。研究了每种方法对噪声,感觉延迟和参数不确定性的鲁棒性。中央模式生成器(CPG)产生了每个关节的期望轨迹,这是我们先前工作的主题。结果表明,在存在噪声和参数不确定性的情况下,与反馈线性化方法相比,PD控制器的鲁棒性更高,而在存在感官延迟的情况下,FBL控制器的鲁棒性更好。这些方法的组合可在所有三个模拟中实现更好的控制。

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