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Physical Modeling Based Graphical Simulator of Water-Ink Diffusion and Multi-Stroke Superposition

机译:基于物理建模的水墨扩散和多行程叠加图形仿真器

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摘要

Diffusion and superposition are the most important and complicated artistic effects in computer simulation of Chinese ink-wash drawing. This paper proposes a physical-based simulation method, which is grounded on the diffusion-effect model. First we establish particle movement equations to calculate the diffusion amount of water-ink particles according to Brownian motion and Capillary effect. In the process of modeling, the author introduces the concepts of dynamic water-ink diffusion and static water-ink diffusion, taking full account of the relevance between water diffusion and ink diffusion. We also propose additional processes including water evaporation and ink deposition to assist the diffusion process. Our algorithm successfully simulated the irregular diffusion edge and its trail, the hemp-like texture of diffusion area, the light texture between the original area and diffusion area, and the special superposition effect as well.
机译:在中国水墨画的计算机模拟中,扩散和叠加是最重要和最复杂的艺术效果。本文基于扩散效应模型,提出了一种基于物理的仿真方法。首先建立颗粒运动方程,根据布朗运动和毛细作用计算出水墨颗粒的扩散量。在建模过程中,作者充分考虑了水扩散和墨水扩散之间的相关性,介绍了动态水墨水扩散和静态水墨水扩散的概念。我们还提出了其他方法,包括水蒸发和墨水沉积,以辅助扩散过程。我们的算法成功地模拟了不规则扩散边缘及其轨迹,扩散区域的麻状纹理,原始区域与扩散区域之间的光纹理以及特殊的叠加效果。

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