首页> 外文会议>Virtual Reality Conference (VR 2010), 2010 >Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
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Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments

机译:阿凡达的自我体现可提高非照片拟真的沉浸式虚拟环境中的距离感知准确性

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Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewed and experienced at full scale, from a first-person perspective. However, it is critical to ensure the accurate spatial perception of the represented information, and many studies have shown that people typically underestimate distances in most IVEs, regardless of rendering style. In previous work we have found that while people tend to judge distances more accurately in an IVE that is a high-fidelity replica of their concurrently occupied real environment than in an IVE that it is a photorealistic representation of a real place that they've never been to, significant distance estimation errors re-emerge when the replica environment is represented in a NPR style. We have also previously found that distance estimation accuracy can be improved, in photo-realistically rendered novel virtual environments, when people are given a fully tracked, high fidelity first person avatar self-embodiment. In this paper we report the results of an experiment that seeks to determine whether providing users with a high-fidelity avatar self-embodiment in a NPR virtual replica environment will enable them to perceive the 3D spatial layout of that environment more accurately. We find that users who are given a first person avatar in an NPR replica environment judge distances more accurately than do users who experience the NPR replica room without an embodiment, but not as accurately as users whose distance judgments are made in a photorealistically rendered virtual replica room. Our results provide a partial solution to the problem of facilitating accurate distance perception in NPR virtual environments, while supporting and expanding the scope of previous findings that giving people a realistic avatar self-embodiment in an IVE can help them to interpret what they see through an HMD in a way that is more simi--lar to how they would interpret a corresponding visual stimulus in the real world.
机译:非真实感渲染(NPR)的沉浸式虚拟环境(IVE)可以通过从第一人称视角全面预览和体验初步设计草图,从而促进体系结构中的概念设计。但是,至关重要的是要确保所表示信息的准确空间感知,并且许多研究表明,无论呈现方式是什么,人们通常都会低估大多数IVE中的距离。在以前的工作中,我们发现虽然人们倾向于在IVE(比他们同时占据的真实环境高保真度复制)中更准确地判断距离,但在IVE中却比不上真实的真实感代表真实的真实感。以前,以NPR样式表示副本环境时,会再次出现明显的距离估计错误。先前我们还发现,当给人一个完全跟踪的,高保真度的第一人称虚拟形象自我体现时,在逼真的真实虚拟环境中,距离估计的准确性可以提高。在本文中,我们报告了一项实验的结果,该实验旨在确定在NPR虚拟副本环境中向用户提供高保真虚拟形象的自我体现是否将使他们能够更准确地感知该环境的3D空间布局。我们发现,在NPR副本环境中被赋予第一人称化身的用户比在没有实施例的情况下体验NPR副本室的用户更准确地判断距离,但不如在真实感渲染的虚拟副本中做出距离判断的用户那样准确。房间。我们的结果为在NPR虚拟环境中促进准确的距离感知提供了部分解决方案,同时支持并扩展了先前发现的范围,即在IVE中为人们提供逼真的化身自我体现可以帮助他们解释自己通过IVE看到的东西。 HMD更类似 -- 关于他们如何解释现实世界中的相应视觉刺激。

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