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USE OF NEURAL NETWORKS AS DECISION MAKERS IN STRATEGIC SITUATIONS

机译:在战略形势下使用神经网络作为决策者

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摘要

Intelligence consists of the ability to make right decisions in a given situation in order to achieve a certain goal. Game Theory provides mathematical models of real-world situations for studying intelligent behavior. Most of time, effective decision-making in strategic situations (such as competitive situations) requires nonlinear mapping between stimulus and response. This sort of mapping can be provided by Artificial Neural Networks. This paper describes the use of a human-like Artificial Neural Network to find the optimal strategy in strategic situations without injecting expert knowledge. In order to train such a Neural Network, an unsupervised reinforcement-learning rule using Back-Propagation is introduced. Unlike most of reinforcement learning systems, this learning rule can operate with continuous outputs, what makes it worth for a lot of different applications. Finally, this decision maker is used to find the optimal strategy in the well-known Iterated Prisoner's Dilemma, in order to demonstrate that this human-like Artificial Neural Networks can be used to design machines that are also capable of intelligent behavior.
机译:情报包括在给定情况下做出正确决策以实现特定目标的能力。博弈论为研究智能行为提供了现实情况的数学模型。大多数时候,在战略情况(例如竞争情况)下进行有效的决策需要在刺激和反应之间进行非线性映射。这种映射可以由人工神经网络提供。本文介绍了在不注入专家知识的情况下,使用类似人的人工神经网络在战略情况下寻找最佳策略的方法。为了训练这样的神经网络,引入了使用反向传播的无监督强化学习规则。与大多数强化学习系统不同,此学习规则可以连续输出,因此对于许多不同的应用来说都值得。最后,该决策者用于在著名的“迭代囚徒困境”中寻找最佳策略,以证明该类人为的人工神经网络可用于设计还具有智能行为能力的机器。

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