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A new motion estimatiion algorithm based on space relation for frame rate up conversion

机译:一种新的运动估计算法基于帧速率转换的空间关系

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In this paper, a novel motion estimation and compensation algorithm for frame rate up conversion is presented. Compared to conventional motion estimation methods, motion vectors are processed by different approaches for static region or internal object region and moving boundary of video stream in this proposed algorithm. In the static or internal object region, motion vectors are decided according to the interaction principle between adjacent blocks and easily obtained by the adjacent motion vectors; while for the moving boundary, motion vectors are firstly calculated according to the adjacent blocks, and thenn the algorithm detects the movement of block in the region by SAD values, finally, the motion vectors of moving blocks are refined and corrected.
机译:本文介绍了一种新颖的运动估计和帧速率转换转换的补偿算法。 与传统的运动估计方法相比,通过针对静态区域或内部对象区域的不同方法处理运动矢量以及在该算法中的视频流的移动边界。 在静态或内部物体区域中,根据相邻块之间的相互作用原理来确定运动矢量,并且通过相邻的运动矢量容易地获得; 虽然对于移动边界,首先根据相邻块计算运动矢量,但是该算法通过SAD值检测到区域中的块的移动,最后,移动块的运动向量被精制和校正。

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