首页> 外文会议>Image Processing (ICIP 2009), 2009 >Perceptual quality evaluation for texture and motion based video coding
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Perceptual quality evaluation for texture and motion based video coding

机译:基于纹理和运动的视频编码的感知质量评估

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One approach that can be used to increase compression efficiency beyond the data rates achievable by state-of-the-art video codecs is to use content-based methods whereby not all the pixels are conventionally encoded. An approach to reduce the data rate is to use different coding methods for pixels belonging to areas containing large amount of detail that are costly to encode, for example textures. This can be extended by focusing on the semantic meaning of objects represented in the video sequence and also taking into consideration human visual system properties. The goal is to determine where ¿detail-irrelevant¿ regions are located in the frame and synthesize them with acceptable perceptual quality. In this paper, we discuss the effects and trade-offs of these techniques based on a set of perceptual experiments and analyze how these areas can influence the viewer's attention.
机译:可以用来将压缩效率提高到超过现有技术的视频编解码器所能达到的数据速率的一种方法是使用基于内容的方法,其中并非所有像素都按常规方式进行编码。降低数据速率的一种方法是对属于包含大量细节的区域的像素使用不同的编码方法,这些细节的编码成本很高,例如纹理。可以通过关注视频序列中表示的对象的语义含义并考虑人类视觉系统的属性来扩展此范围。目的是确定“细节无关”区域在框架中的位置,并以可接受的感知质量对其进行合成。在本文中,我们基于一组感知实验来讨论这些技术的效果和取舍,并分析这些区域如何影响观看者的注意力。

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