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Interactive Cosimulation with Partial Evaluation

机译:带有部分评估的交互式协同仿真

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We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimization is partial evaluation. Our contribution is that we apply the optimization transparantly to the user, and at multiple abstraction levels in the simulation.We use the technique to create an interactive codesign environment, and evaluate it on several designs including an AES encryption coprocessor and a Viterbi decoder, and for several instruction-set simulators. Compared to SystemC-based cosimulation, we achieve comparable cosimulation performance at only a fraction of the model-build time.
机译:我们提出了一种使用模拟器编译时已知的设计信息来提高硬件-软件协同仿真效率的技术。这种优化的通用术语是部分评估。我们的贡献在于,我们将优化透明地应用于用户,并在仿真中以多个抽象级别进行应用。我们使用该技术创建了一个交互式代码签名环境,并在包括AES加密协处理器和Viterbi解码器在内的多种设计上对其进行了评估,以及用于几个指令集模拟器。与基于SystemC的协同仿真相比,我们仅需很少的模型构建时间即可获得可比的协同仿真性能。

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