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A performance comparison of MAC protocols for underwater networks using a realistic channel simulator

机译:使用真实通道模拟器的水下网络MAC协议的性能比较

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Large-sized underwater testbed deployments still pose a number of challenges, first of all the cost of the nodes and of the deploying ships. Therefore, simulation becomes an important tool for the assessment of network performance, and a precious aid to protocol, topology, and deployment design. However, simulations are significant only if the reproduction of acoustic propagation is accurate. To this end, we have joined two well known tools for simulation, namely Bellhop (for acoustic propagation modeling through ray tracing) and ns2-MIRACLE (an event-based network simulator). These tools, together, provide a flexible and customizable environment, fostering more realistic reproduction of propagation, PHY-level behavior, as well as the detailed specification of medium access control, routing, and higher-level protocols. In this paper, we describe our tool, and give an example of its employment in the comparison of three MAC protocols for underwater networks over different kinds of physical layers. The protocols have been specifically chosen to shed some light on the relationship between the complexity of a protocol and the amount of coordination it enables among nodes: in other words, our results show when it is better to rely on plain random access, and when on some form of handshaking (despite the usually greater complexity of handshake-based protocols).
机译:大型水下测试平台的部署仍然带来许多挑战,首先是节点和部署船的成本。因此,仿真成为评估网络性能的重要工具,并且对协议,拓扑和部署设计提供了宝贵的帮助。但是,仅当声音传播的再现准确时,模拟才有意义。为此,我们加入了两个著名的仿真工具,即Bellhop(用于通过射线追踪进行声传播建模)和ns2-MIRACLE(基于事件的网络仿真器)。这些工具共同提供了一个灵活且可自定义的环境,有助于更真实地再现传播,PHY级别的行为以及媒体访问控制,路由和更高级别协议的详细规范。在本文中,我们描述了我们的工具,并举例说明了在不同种类的物理层上用于水下网络的三种MAC协议的比较。专门选择协议是为了阐明协议的复杂性与节点之间启用的协调量之间的关系:换句话说,我们的结果表明何时最好依靠纯随机访问,何时使用某种形式的握手(尽管通常基于握手的协议更加复杂)。

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