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Binary EEG Control for Two-Dimensional Cursor Movement: An Online Approach

机译:二维光标运动的二进制脑电图控制:在线方法

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Electroencephalography (EEG) is an appealing basis for brain-computer interface technology because EEG is non-invasive. However, because EEG signals are spatially blurred and typically have very low signal-to-noise ratios, extracting relevant information in the single-event case is challenging. The most easily accessible information is one-dimensional (for example, mu rhythm amplitude, average hemispherical power, or presence of a P300 evoked potential). Many studies have attempted to use such one-dimensional parameters as a basis for control. Robust results may be obtained when control is restricted to answering "yes" or "no" questions, such as comparison of a value to a threshold. However, possible applications of such control have been limited, and more dimensions of control are desirable. This research presents a new technique for obtaining more dimensions of control from existing technology. Yeso answers are taken sequentially in groups of n, and in combination designate a specific choice from 2^n possible values. This is homologous to the function of bits, and consequently has been termed "binary control." To demonstrate this approach, a two-dimensional cursor control paradigm was developed in MATLAB. Users move a cursor among squares of a grid towards a target while avoiding a trap. At each move, there are up to four positions into which the cursor may be directed (up, down, left, and right). In this embodiment, control is achieved by twice comparing average alpha- and beta-frequency power of each hemisphere during continuous imagined lateralized hand movement. The first comparison narrows the four choices to two, and the second uniquely determines the cursor movement. This paradigm was shown to be compatible with the Brain-Computer Interface-to-Virtual Reality (BCI2VR) software, and preliminary tests were run on normal volunteers. These tests demonstrated the feasibility of pursuing future research with binary control. Binary control is promising because of its robust underlying principles, and because it is easily expandable and adaptable. The source of control may be any EEG feature that can signal a yeso answer, and the quantity of possible choices doubles with the addition of each answer "bit." This might provide means for more complex control, such as of a robotic arm or virtual keyboard. The binary approach might also prove more efficient than current EEG-based control methods, possibly with less computational demand.
机译:脑电图(EEG)是脑机接口技术的诱人基础,因为脑电图是非侵入性的。但是,由于EEG信号在空间上模糊并且通常具有非常低的信噪比,因此在单事件情况下提取相关信息具有挑战性。最容易获得的信息是一维信息(例如,μ节奏幅度,平均半球功率或P300诱发电位的存在)。许多研究已尝试将此类一维参数用作控制的基础。当控制仅限于回答“是”或“否”问题(例如,将值与阈值进行比较)时,可以获得稳健的结果。但是,这种控制的可能应用受到限制,并且期望更大的控制尺寸。这项研究提出了一种新技术,可以从现有技术中获得更多的控制维度。是/否答案以n组为顺序,并组合指定2 ^ n个可能值中的特定选择。这与位的功能同源,因此被称为“二进制控制”。为了演示这种方法,在MATLAB中开发了二维光标控制范例。用户在避免陷入陷阱的同时,将光标在网格的正方形之间向目标移动。每次移动时,最多可以将光标指向四个位置(上,下,左和右)。在该实施例中,通过在连续想象的侧向手运动期间两次比较每个半球的平均α和β频率功率来实现控制。第一个比较将四个选项缩小为两个,第二个比较唯一地确定光标的移动。该范例与脑-计算机接口到虚拟现实(BCI2VR)软件兼容,并且对正常志愿者进行了初步测试。这些测试证明了用二进制控制进行未来研究的可行性。由于其强大的基本原理,并且易于扩展和适应,因此二进制控制很有前途。控制源可以是任何可以发出肯定/否定答案的EEG功能,并且随着每个答案“位”的增加,可能的选择数量会增加一倍。这可能提供了更复杂的控制方式,例如机械手或虚拟键盘。二进制方法也可能比当前的基于EEG的控制方法更有效,可能需要较少的计算量。

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