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Kalman Filter and 3D Warping Based Image Prediction for Realtime Computer Generated Image Sequences

机译:实时计算机生成图像序列的基于卡尔曼滤波和3D翘曲的图像预测

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Realtime computer based image generation is a challenging task in interactive simulation environments. In this context the unavoidable latency of such systems leads to various problems and degrades the performance of the visual system. In order to overcome this problem an image prediction algorithm is proposed which is based on McMillan's 3D image warping algorithm and the prediction of the future viewpoint by means of Kalman filtering. In other words, two algorithmic concepts stemming from completely different areas of research are combined in a favourable manner. Besides the reduction of latency effects the proposed method also admits to increase the frame rate of a given CGI (computer generated images) system. The quality of the predicted image sequence is the most interesting aspect. Hence, subjective and objective test results obtained via different realistic image sequences are discussed.
机译:在交互式仿真环境中,基于计算机的实时图像生成是一项艰巨的任务。在这种情况下,这种系统不可避免的等待时间会导致各种问题并降低视觉系统的性能。为了克服这个问题,提出了一种基于麦克米伦的3D图像变形算法并借助卡尔曼滤波对未来视点进行预测的图像预测算法。换句话说,源于完全不同研究领域的两个算法概念以有利的方式结合在一起。除了减少等待时间的影响,所提出的方法还允许增加给定CGI(计算机生成的图像)​​系统的帧速率。预测图像序列的质量是最有趣的方面。因此,讨论了通过不同的真实图像序列获得的主观和客观测试结果。

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