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Testing Challenges in Personal Computer Audio Devices

机译:测试个人计算机音频设备中的挑战

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The Personal Computer audio environment has evolved over the years to become a significant entity within the field of acquisition and rendering of audio information. The personal computer is a highly sophisticated interactive environment that is much more complex than a conventional dedicated home audio device, leading to new problem areas. These include, but are not limited to, stochastic interrupts, network accesses, disc I/O and disparate hardware qualities. While the environment of a highly matrixed multi-tasking concurrent operating system offers many opportunities to overcome quality issues, the PC, due to the media-rich tools and feature sets, is becoming the entertainment capture and rendering device of choice for future generations. Many of the quality issues have been focused on hardware, such as converter quality, power supply quality and component metrics. We will be focusing on software performance metrics which are, by definition, much more difficult to ascertain. We will address conventional audio measurements such as distortion, frequency response and signal-to-noise ratio, but will extend these to new depths and address the unique difficulties the PC environment adds to these tests. The tests will also include “glitch verification”, throughput latency, and MIDI latency.
机译:多年来,个人计算机音频环境已经发展成为音频信息获取和呈现领域中的重要实体。个人计算机是高度复杂的交互环境,比传统的专用家用音频设备复杂得多,从而导致了新的问题领域。这些包括但不限于随机中断,网络访问,磁盘I / O和完全不同的硬件质量。尽管高度矩阵化的多任务并发操作系统的环境为克服质量问题提供了许多机会,但由于拥有丰富的媒体工具和功能集,PC逐渐成为下一代的娱乐捕获和渲染设备。许多质量问题都集中在硬件上,例如转换器质量,电源质量和组件指标。从定义上讲,我们将专注于很难确定的软件性能指标。我们将解决传统的音频测量问题,例如失真,频率响应和信噪比,但将这些扩展到新的深度,并解决PC环境给这些测试带来的独特困难。测试还将包括“毛刺验证”,吞吐量延迟和MIDI延迟。

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