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Implementing MPEG Advanced Audio Coding and Layer-3 encoders on 32-bit and 16-bit fixed-point processors

机译:在32位和16位定点处理器上实现MPEG Advanced Audio Coding和Layer-3编码器

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Encoder implementations of MPEG Advanced Audio Coding and MPEG Layer-3 (mp3) on 32-bit or 16-bit fixedpoint processors are challenging due to the fact that the usable word length is restricted to 32 bits if low processing power is required. This paper describes the modifications and optimizations that had to be applied to the algorithms of these audio encoders to make a true fixed-point implementation on a 32-bit or 16-bit device possible. The implementation had to be done without using floating-point emulations or even 64-bit values for the signal energies and thresholds in the psychoacoustic model of the encoder. At the same time high encoding quality and speed were required. Memory and processing power requirements on various platforms as well as results from a subjective listening test will be presented.
机译:MPEG高级音频编码和MPEG Layer-3(mp3)在32位或16位定点处理器上的编码器实现具有挑战性,因为如果需要低处理能力,可用字长限制为32位。本文介绍了必须应用于这些音频编码器算法的修改和优化,以使在32位或16位设备上实现真正的定点实现成为可能。必须在编码器的心理声学模型中不使用浮点仿真或信号能量和阈值甚至使用64位值的情况下完成实现。同时,需要高编码质量和速度。将介绍各种平台上的内存和处理能力要求以及主观听力测试的结果。

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