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A community learns design: towards a pattern language for novice visual programmers

机译:社区学习设计:面向新手视觉程序员的模式语言

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We conducted a one-day design workshop in which residents of a community collaborated in learning about and designing community-related visual simulations (to be implemented in Stagecast Creator). An analysis of their design ideas and concerns revealed several visual design patterns that were apparent even in these very early stages of simulation design. This analysis helps us to characterize the design constructs people may be able to specify or learn when first encountering visual simulation design tasks and projects. In this paper, we introduce the concept of patterns and their relationship to visual programming and present several visual programming language patterns mined from the projects developed at the community simulation design workshop. Finally, we discuss how these patterns might be incorporated into minimalist tutorials that we are developing to introduce community residents to visual simulation design.
机译:我们举办了为期一天的设计研讨会,社区的居民在其中进行了协作,以学习和设计与社区相关的视觉模拟(将在Stagecast Creator中实施)。对他们的设计思想和关注点的分析揭示了几种视觉设计模式,即使在仿真设计的这些早期阶段,它们仍然是显而易见的。这种分析有助于我们表征人们在初次遇到视觉仿真设计任务和项目时可能指定或学习的设计构造。在本文中,我们介绍了模式的概念及其与可视化编程的关系,并介绍了从社区模拟设计工作室开发的项目中提取的几种可视化编程语言模式。最后,我们讨论如何将这些模式整合到我们正在开发的极简教程中,以向社区居民介绍视觉模拟设计。

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