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Extracting geometric models of muscles from the visible human data

机译:从可见的人类数据中提取肌肉的几何模型

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Muscle simulation should be an important component of human modelling, but to date there have been few attempts to demonstrate muscle structures in an anatomically-correct way. This paper proposes a feature-based approach to muscle modelling which attempts to provide models for human musculature based on the real anatomical structures. These models provide a good visual description and form a sound basis for further developments towards medically-accurate simulation of human bodies. To allow for the wide variety of muscle shapes encountered in the body, the geometric models are based on muscle features identified from radiological data. These results are realistic models with correct anatomical structures.
机译:肌肉模拟应该是人体建模的重要组成部分,但迄今为止,几乎没有尝试以解剖学上正确的方式展示肌肉结构。本文提出了一种基于特征的肌肉建模方法,该方法试图根据真实的解剖结构为人体肌肉模型提供模型。这些模型提供了良好的视觉描述,并为进一步发展为医学上精确的人体模拟奠定了良好的基础。为了允许人体遇到各种各样的肌肉形状,几何模型基于从放射学数据中识别出的肌肉特征。这些结果是具有正确解剖结构的真实模型。

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