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Flow and congestion control for Internet media streaming a

机译:Internet媒体流的流和拥塞控制

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Abstract: The emergence of streaming multimedia players provides users with low latency audio and video content over the Internet. Providing high-quality, best-effort, real-time multimedia content requires adaptive delivery schemes that fairly share the available network bandwidth with reliable data protocols such as TCP. This paper proposes a new flow and congestion control scheme, SCP (streaming control protocol), for real- time streaming of continuous multimedia data across the Internet. The design of SCP arose from several years of experience in building and using adaptive real-time streaming video players. SCP addresses two issues associated with real- time streaming. First, it uses a congestion control policy that allows it to share network bandwidth fairly with both TCP and other SCP streams. Second, it improves smoothness in streaming and ensures low, predictable latency. This distinguishes it from TCP's jittery congestion avoidance policy that is based on linear growth and one-half reduction of its congestion window. In this paper, we present a description of SCP, and an evaluation of it using Internet- based experiments. !17
机译:摘要:流多媒体播放器的出现为用户提供了低延迟的Internet音频和视频内容。提供高质量,尽力而为的实时多媒体内容需要自适应的传送方案,该方案必须与可靠的数据协议(例如TCP)公平地共享可用的网络带宽。本文提出了一种新的流和拥塞控制方案SCP(流控制协议),用于在Internet上实时连续流多媒体数据。 SCP的设计源于构建和使用自适应实时流式视频播放器的几年经验。 SCP解决了与实时流媒体相关的两个问题。首先,它使用拥塞控制策略,允许它与TCP和其他SCP流公平地共享网络带宽。其次,它提高了流的平滑度,并确保了较低的可预测的延迟。这使其与TCP的避免抖动的拥塞避免策略区分开来,后者基于线性增长并减少了一半的拥塞窗口。在本文中,我们介绍了SCP,并使用基于Internet的实验对其进行了评估。 !17

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