【24h】

Geometric modeling from scattered 3-D range data

机译:从分散的3D范围数据进行几何建模

获取原文

摘要

We propose an algorithm to produce a 3-D CAD model from a set of range data, based on non-uniform rational B-splines (NURBS) surface fitting technique. Our goal is to construct continuous geometric models, assuming that the topology of surface is unknown. In our approach, a divide-and-conquer strategy is adopted, in which the whole range data is partitioned into surface patches. Each patch is sequentially processed to form the quadrilateral face model, which is used to construct the NURBS patch network. Experiments are carried out to evaluate the performance of the proposed algorithm. It is shown that the continuous 3-D model is successfully generated automatically with tolerable computational complexity.
机译:我们提出了一种基于非均匀有理B样条(NURBS)表面拟合技术从一组距离数据中生成3-D CAD模型的算法。我们的目标是在假设曲面拓扑未知的情况下构造连续的几何模型。在我们的方法中,采用了分而治之的策略,其中将整个范围的数据划分为表面斑块。依次处理每个补丁以形成四边形面部模型,该模型用于构建NURBS补丁网络。实验进行了评估该算法的性能。结果表明,连续3-D模型是成功自动生成的,并且具有可忍受的计算复杂性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号